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Wednesday, March 29, 2006
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Experimental Comic Kotone #450 "Laika 18"
(Story Arc: Laika story arc)

Comic Strip

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"Laika 18" by Akira
(2006-03-29)

I'll finish the page when I have time. I noticed that story is going rather slow -_-; I hope the story gets going after a while...

Please write your comment to this strip at pOnju forum

Thursday, March 30, 2006
"A busy weeks and planning on a doujin awareness project." by Totaku
(2006-03-30)

Well, It's only a month away before my semester is over and everythings getting thrown at full force at me now. So first I have to applogize for not doing a rant last week. The class schedule was intense last week as it is this week, But I have at least some time to talk now.

Anyways as for right now, I've recived my first paycheck for my new job I'm taking on lab monitor so I'm a bit over joyed that I'm making money now. I'm sort of making plans to spend it on a few things I've been wantng to get ahold of for a while.

One of the few things I've been thinking of getting was the Touhou series (which Konstantin has already explained a long time ago) cause I've been follwing it for a while and I see the series has alot of potential (even for a doujin game, I could say it comes close to being eqivalent to Type-Moon in some catagories) And maybe a few games in a little bit..I donno till I have some time to think it over. ^^;

But anyways, I'm sort of been doing some thinking over regarding Touhou's popularity and been thinking of looking into finding ways how to contribute to the place as well as look for ways how to grab more people's attention on the game cause currently, I belive that with enough attention the series could get reconized with a larger mass of people. (Yeah, I know we have Ikaruga here...but I feel some people will want something *different* besides plane shooters)

So currently, I'm sort been brooding around for some places where I know where a massive crowd of people gather. And so far I've come across two places that seem to have a big crowd, NewGrounds and YTMND. They're both have large communites and have thier own unique taste.

I've talked over with Konstantin and a few others on the ideas I had in mind and taken into consideration some of thier thought.

Just to add, I haven't brought this up at the Touhou froum yet cause I want to sort get "familar" with the surrounding before attempting (let alone ask them as well as be confident on this idea) this awareness project.I'll explain more on this on a later date.

Putting that aside, I also want to inform you all that I'm entering into my local student exobithion for Graphic Design. In fact today we will have the judges come in and look into our work and by tomorrow I'll probably put up news somewhere if my works are presented. One of my works last year was accepted so I'm looking forword into seeing if I can get another one this yeat (and hopfully a prize this time.) So wish me luck. ^_^

Finally, just to share with you all....I have
a digital drawing of Reisen Udongie I made(a moon rabbit from the touhou series)
And a metal slug wannabe flash game developed by the Chiniese titled "Special Mission" a very hard flash game.

So if you have anything thing you wanna talk to me about regarding my thought or the little stuff I've shown...feel free to make a topic in the forum.

Until next time.....Ja Matta. ^_^
-Totaku

Monday, April 3, 2006
"No Monday's Comic Strip" by Akira
(2006-04-03)

I was busy with my work and couldn't work on Friday's comic strip (I was coding program through out last weekend too). I tried to draw Monday's comic strip after returning home 10:30 pm. After a later dinner and a shower, I planned to sleep for a while and start drawing comic strip from 3am. But ended up sleeping until 9:00 -_-; Geez... Anyway, I'll start drawing after I return from work tonight. Sorry again for the delay...

I've tried to work on the comic strip after work, but I decided not to do Monday's comic strip. It's late at night and I'm tired. I'll start workin on the Wednesday's comic strip instead...

Tuesday, April 4, 2006
"Oblivion" by Konstantin
(2006-04-04)

I seem to have gotten hopelessly hooked on Oblivion this past week, playing it to the exclusion of sleep, anime, and even /b/. I don't think I've been this absorbed in a game since World of Warcraft (at least the parts before the endgame grind), and I believe that part of it is that Oblivion plays like a really good MMORPG without the lag, queues, and idiots that are an inevitable part of that genre.

The game is extremely open-ended, with more side quests and minigames than you can shake a stick at and a main plot that can often get sidelined by all the dungeon raiding and powerleveling. It reminds me quite a bit of the Ultima series, which I still hold as the pinnacle of RPG design (or at least Ultima 4 through 7.5. The less said about 9, the better), both in its non-linearity and the painstaking detail in which its world and that world's inhabitants are rendered. You can run around glades and pick flowers (which you then turn into potions and sell at a tidy profit), contract vampirism and stalk the night (because the sun damages you faster than you can heal if you don't feed for a while), or come up with and implement spectacularly broken character builds (which make the obsessive number cruncher in me very happy). To bring some perspective, I'm more than 30 hours into the game, only about one quest into the main plot, and still haven't even been to half the cities.

Of course it doesn't hurt that the Elder Scrolls series has always allowed you to play cat people (though the Khajiit are pretty close to being dangerously furry). I've always had a soft spot for catgirls (unlike my ExCoKo alter ego), so Oblivion gets bonus mo? points from me for letting me play one (named Anya, of course). There are also lizard people, orcs, and over a half dozen races of humans and elves (though no dwarves or gnomes), so the amount of character customization is very impressive. While personally I prefer to blow through the character creation process as quickly as possible and get to the killing and money-making as soon as possible, Oblivion's still managed to keep me fixated for a good half-hour, tweaking my character's face (or is it muzzle?) to look just right.

About the only problem with the game is that it is a bit on the buggy side. While nowhere near as bad as Daggerfall was (ended up quitting that one halfway when an event mistriggered leaving me permanently stuck as a wereboar), there are still regular crashes on alt-tabbing and some trigger oddness (nothing like a character thanking you profusely for saving her husband, offering you eternal hospitality, and then threatening to call the guards on you for trespassing as soon as you leave the conversation). Still, considering how ambitious the game is in terms of both graphics and AI, and given Bethesda's previous QA track record, Oblivion is definitely an improvement, and hopefully there'll be patches in the near future to smooth things out even more.

At this point, I think Oblivion stands a pretty high chance of being my favorite game of the year. Then again, I've yet to try Disgaea 2, considering that the original has managed to consume more than 160 hours of my life. Speaking of which, the Disgaea anime is premiering tomorrow, and there's a whole new season of anime starting. Between that, the second School Rumble season, and Utawaremono, I think there'll be plenty to rant about in the coming weeks.